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Shapr3d models
Shapr3d models







How did you get into 3D modeling? What purpose does it serve you in your work? From games, I branched out into Animation and Visual Effects work for clients like Lucasfilm, Disney, Digital Domain, NBC, Warner Bros and more. I started out working as a 3d Artist in games development, and eventually transitioned over to concept art and never looked back. Most days I do a lot of drawing, painting, and 3d modeling for clients, turning ideas into tangible designs for their projects. Hi Chris, thanks for sharing your Shapr3D and modeling expertise! Can you please tell us about yourself? What is your background and what do you do?Ĭhris Glenn - I’m a Concept Designer based in Los Angeles, working in the entertainment industry. Once I felt comfortable, I started making more complex designs." I made ten or twelve small random objects, trying new techniques on each new part. I started off making easy, small parts where I could try things and experiment stress-free. When I was first learning Shapr3D, I didn’t worry about making anything ambitious. "My main piece of advice is to start small. In Part 2, we’ll hand Chris’ design over to Industrial Designer Lasse Pekkala to create a concept rendering based on the model in Concepts. Here in Part 1, we’ve invited Concept Designer Chris Glenn to demonstrate how he modeled his mini tank in Shapr3D. It pairs excellently with design apps like Concepts to create accurate models, design studies and illustrations for product designs, architectural concepts and imaginative concept art.

shapr3d models

Shapr3D is a 3D modeling CAD app created just for the iPad and Apple Pencil. Welcome to our skillbuilder series on 3D modeling and design rendering with Shapr3D and Concepts.









Shapr3d models